First time doing a sketchbook on Polycount. My goals are to improve with World of Warcraft texture painting, and environment art. I will be mainly focusing on trying to make my artwork look as close to Blizzard's as possible on some projects, and try out some style experimenting on others. Critiques and comments are very welcome.
I just dove into Zbrush (was formerly using Mudbox) for the first time and created a basic brick texture for testing/learning.
I am currently working a full-time job, but hope to post more shortly.