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Help with odd normal baking results?

polycounter lvl 7
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PJPayne polycounter lvl 7
Hello,

I have made a wall of bricks and a high rez version (via Zbrush), and when I bake in Substance Painter 2 and Handplane, they both output some odd shapes on the sides of the bricks, next to eachother.

Here's what I mean

Here's what the texture map looks like (Note the spots I pointed out with the arrows)

What may be causing this? It's very annoying...

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