Hi everyone, im new to polycount so starting a sketchbook seems to be the go to. I just recently got back into making effects so any constructive criticism is greatly apprieciated. My portfolio can be found at http://www.hcbfx.net/ but below is one of my most current projects. Again any help,advice, or insight is warmly welcomed. Mostly work in UE4 but Houdini seems to be where to go.
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https://youtu.be/YqhgIx4CEYw