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[Filled] 3D/Art Generalist - Indie Game

1Dave
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1Dave null
Looking to hire an Art Generalist to work on a top-down shooter, Mercfighter, currently in Early Access on Steam. The position is remote and on a contract basis as needed.

Mercfighter is a top-down shooter developed in Unity and inspired by games like Gradius III and Raptor: Call of the Shadows. I'm trying to reinvent the genre, and I need the help of an artist to help execute my vision. See the link above for more information on the game.

As a generalist, you will be responsible for creating various assets, such as 3D aircraft, backgrounds, item icons, and effects. You don't need to be an expert in every aspect. You will also have a hand in the art direction.

Desired Qualities:
- Resourcefulness
- Good problem solver
- Excellent written communication skills
- Attention to detail

Other:
- You should be familiar with Unity.

I have a limited budget, so work will be limited for the time being. The current focus is on replacing player and enemy aircraft.

If you're interested, please email your resume/portfolio/CV/etc. to dave@mercfighter.com

Thanks!
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