Home Unity

Normals on mesh getting flipped

colbludedkila
polycounter lvl 7
Offline / Send Message
Pinned
colbludedkila polycounter lvl 7
I've turned on backface culling in maya and tried reversing the normals on the faces with issues, but nothing is working. Everytime i export to unity my model is always missing faces.

Replies

Sign In or Register to comment.