So hey guys. Im a really noob at baking so can you help me with my small question?
Here is my high poly mesh.
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Here are low poly and uv
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I used xNormas for baking and here is result.
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What did I do wrong. Sorry if its a dumb question and Im wasting your time. Hope some one can help me. Ty guys. Good luck.
Replies
http://polycount.com/discussion/81154/understanding-averaged-normals-and-ray-projection-who-put-waviness-in-my-normal-map/p1
To summarise:
You don't have enough detail in your low poly model.