Hi all
I wanted to try the new anchor system of painter with a custom substance.
Found the result interesting so i wanted to show it.
You can input a color map, or paint it directly in painter and anchor it to make a fur version of it.
Same with a flow map, you can decide the flow of the fur in substance painter with an anchored layer (it's a little trick for now since they don't have a real flow channel in painter)
Here is some test i made with different vector map:
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the flow map allow you a direct control of the direction of the fur:
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You can tweak some parameters like:
-Change the size ot the hair
-Color variation
-Rotation variation
-Amount of hair
-Roughness parameters
-Occlusion parameters
Here is a tweaked version with only one color:
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Replies
People keep asked me about it so if anyone here want to give it a try .