WIP: Weapons and other hard-surf (low-poly)

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3D_Skit vertex

Hello everybody!
In this thread I will publish the intermediate stages of my work. Since before I modeled only for turbosmooth, low-poly for me is a news.
Therefore, I expect criticism and assistance in technical matters. To begin with, in order to be easier, I will make a series of hand grenades. The first will be the legendary F-1. Already finished low-poly and UV of the body and UZRGM:

Decided to add a chamfer on the "cubes" body, you could not see the rough edges on the silhouette. Fuse 2762 tris, the body of 2992 tris.


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