HeyGuys
Trying to get a decent bake on a sword I've been working on and I'm stumped on some weird artifacting that I'm getting on this small part.
So here's a shot of the high and low poly along with the bake in substance painterino. The low and the high are positioned in the same position and are as closely scaled as I can get them. Ideas on what's causing it? Still pretty new to baking in general so I'm about to turn into a sponge and soak up any information you guys have.
Replies
A way to fix that is you use the matching by names : https://support.allegorithmic.com/documentation/display/SPDOC/Matching+by+name