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[Zbrush help] Using curve bridge brush scales and repositions my mesh

DavidLy
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DavidLy null
Hi, wondering if anyone can help me. (Using Zbrush 4r7)

I had to create a hole in my sculpt so I used the curve bridge brush. After it remeshes my sculpt. I decimated and used fbx export to bring into Maya. 

The scale & position between my low and decimated mesh are no longer in the same space in Maya.
I done some tests and realised it was the curve bridge brush that is causing it. 
Is there a way to prevent this? Thanks
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