Hi
I have a problem that i can't figure out for a while .. i was trying to use VRay in maya for the first time so i exported my texture maps from substance painter by using VRay configuration to attach them to "VRay mtl" in maya by following the Allegorithmic documentation on their website!
https://support.allegorithmic.com/documentation/display/SPDOC/V-Ray+for+MayaSo everything went normally and ok until i attached the opacity map "which is not set by default in the outputs of Vray configuration in SP and i had to modify the export settings by making the opacity map as an output".
So i attached the opacity map in the Opacity Map parameter as shown in the the screenshot!
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and the results are ok in the viewport. it shows the objects behind as it should
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but when rendering it using the IPR it shows some sort of artifacts with some reflection of the HDRI map lights!
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I searched to solve this problem for 2 days and i have not found any solution! .. and it's weird too that there is no opacity output in the SP V-ray configuration as if there is something else had to be done!!
Does anyone have an idea how to solve it?