Just finished the render for this new character im sculpting for a study. The concept art was made by Nurzhan Bekkaliyev. Ill probably animate it later and maybe put inside a game engine to see how it goes. Im a noob.
You didn't quite nail the feel of the concept. There's this planar feel to the folds and fur that you didn't seem to keep in the final render or sculpt. It feels more mushy and soft in your sculpt.
The nose is not defined. The eyes are not wide and large like it is in the concept.
The legs do not feel chunky and buxom like they do in the concept.
You didn't quite nail the feel of the concept. There's this planar feel to the folds and fur that you didn't seem to keep in the final render or sculpt. It feels more mushy and soft in your sculpt.
The nose is not defined. The eyes are not wide and large like it is in the concept.
The legs do not feel chunky and buxom like they do in the concept.
Thx man. I'll keep the work on it and try to fix those problems.
Replies
The nose is not defined. The eyes are not wide and large like it is in the concept.
The legs do not feel chunky and buxom like they do in the concept.