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[UE4] Requesting feedback on scifi post apocalyptic character

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Hey all,

First time poster on Polycount, I'm a programmer/technical artist and recently have started branching into learning character art for use in my own games. 

Below are some in-engine (UE4) renders of a character I've been working on for a while. Tools I used are zBrush, Blender, Quixel Suite and xNormal.

Inspirations include the work of Josan Gonzalez: https://www.artstation.com/artist/josan, the Adeptus Mechanicus from Warhammer, Doctor Strange and Galactus. 

This is the first time I've tried to make anything with a proper workflow, and it's definitely better than anything I've ever made so far but I'd like some external feedback.

I've posted on reddit already and one comment was regarding my anatomy and proportions being off and now that I look at it, it's definitely true, the hands are way too small in proportion to the rest of the body.

What else could I change? 





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