Hi guys !
Here is a personal project done with a coworker in our free time. My teammate (Damien Brisson) did the plane with 3ds max and substance Painter. I did the lighting and we worked together on the general composition. All the level assets, exept for the plane, come from the Unreal Kite demo. It's full dynamic lighting powered by Unreal 4.16 with the brand new volumetric fog system.
Damien Brisson Artstation:
https://www.artstation.com/artist/crabeanticorpsGuillaume Deschamps-Michel Artstation:
https://www.artstation.com/artist/guillaumedmHope you will like it ! CC are welcome.
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Here is some more screenshots of the plane by Damien Brisson, and some render pass.
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And here is the render pass !
Lighting only:
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Distant field ambiant occlusion:
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Base color:
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And here is the video we made for the "Landing" project ! Hope you'll like it !
Quality is better in HD 
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