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Making a 2D and 3D VFX portfolio

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HedgeMom null
Hello everyone~!

I recently started working on my portfolios for 2D and 3D Visual Effects, and I was wondering if I could get some advice

I scoured thru the forums and couldn't find much help on 2D VFX. I was wondering what sort of content and examples should I put in my reel, and my portfolio? I know the main goal is to show my technical skill, but what are the optimal ways to display that? Should I just cover the elements and some effects? 

Same goes for the 3D side of things, is just showing my prowess with particles and shaders? Does aping similar effects from games I like help or hurt? 

Any input greatly appreciated <3

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