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rig fix

Elie
polycounter lvl 7
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Elie polycounter lvl 7
Hey everyone, I try to work on an old maya scene, to try to improve some old animation work (done during an online Workshop few years ago). It's an ianimate rig, I try to open it in Maya 2017, but I've got the knees of the character broken in a weird way. When the scene opens, it seems allright, but when I change the frame number in the timeline, boom the character breaks. If anyone knows what's going on... I thought there was a problem with  the strech, or IK-polevector, but I don't know :(

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