Hey, I'm in the process of creating a werewolf mesh for a groom project I want to undertake, Although I'm having some issues with the Silhouette and anatomy, I'm seeking any possible advice/feedback or any great reference I might not have spotted
Also finding it hard to balance Canine anatomy with human anatomy, (there is a bit of a combination on the legs)
Replies
Changed head proportions a bit and started working into the hands a lil at lower resolution.
Regarding the legs, perhaps bring down the ankles? Those are some very long metatarsals. Maybe check out some maned wolf images? They've got really long legs that you might consider using for reference for proportion.
Also perhaps make the neck longer? And perhaps work on the back? You've got this cool hunched posture, but the back's looking a little flat to me? You could really emphasize that hunch.