Hi
3DsMax 2017 sp3
Win10
Trying to make more tiles in the Max MultiTile material so I can clean bake a lower res model in substance.
So far I have 2 tiles in the uv editor after pressing the 'Show multi tile button. The compact uv editor shows its possible to add tiles with a button,.... but it dont work
. Adding material maps doesnt work. Can any of you guys help? I have changed the display prefs to show 4 tiles and tile bitmap in the uv editor.
Cheerio
Replies
https://www.youtube.com/watch?v=1BplWdNkmbs
Without the correct material everything imports to substance correctly but baking returns errors.
Not sure what you mean by the mat edit won't budge from a 1 tile count?
The udim baking is still a bit broken, I think. I know that there was a serious bug with cage baking using udims but don't know if it's been fixed since.
Personally I'll steer clear of udims in SP until they're fully supported. Otherwise I don't see the point in using them. I use Mari for offline character texturing if I'm using udims.