This is actually a continuation of this thread:
http://polycount.com/discussion/185039/am-i-doing-this-right-female-characterbut I realized the title was too vague and I wasn't really able to do much about the character design itself.
Here's what I have so far:
As you may have noticed, I changed her face. I actually started from scratch with the head, but the body is the same, only improved.
I'd really appreciate it if someone would comment about the topology and how I can improve in that regard, but of course any constructive criticism is appreciated as well.
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I tried making the clothes in Marvelous Designer, but I suck at it, so I'm back to the good old sculpted folds. Don't mind the chest piece clipping, it's just a placeholder.
Aside from sculpting the arm warmers, the socks, and the half-skirt-thingy. I also changed the face a bit. The face texture is just a quick image projection
I adjusted the body proportions and changed her face (made her look more Asian). The head texture is just a quick projection for now.
I'm debating whether I'll make the head slightly bigger or not.