Hello folks,
We're looking for a character modeler who can mock up a draft/concept character mesh to use and develop further.
The game is a industrial themed game in which the player navigates a procedurally generated level (Think temple run for reference).
Requirements -
Mesh - Simplistic mesh/Silhouette (medium to lowpoly - 1000 / 3000 Tris)
Texture - 1 Base Colour (we're using unlit shaders)
Happy to talk via email about this and develop ideas.
Contact me @ JamesEdBurdge@gmail.com
P.S - We're also looking to grow our network of environment artists, feel free to get in touch regarding this project in general.