hey guys,
i heard that there has to be some special "path" format for DDO to import a custom mesh. was trying to do a tutorial and can't get the mesh to load unless i copy the .obj to my desktop and load it there ? there must be something simple i am not doing correct to get these darn custom meshes to load in DDO ?
am trying to decide between Marmoset and Quixel Suite. Know how to spotLight paint in ZBrush, but thought i should learn a dedicated textrue program. any thoughts appreciated
Replies
I'm not sure what the issue is you're describing here. You don't need anything special to make meshes load in DDO - all you have to do is load them up via the mesh importer in the DDO Base Creator.