I just posted a model up on a facebook group for critique and a guy asked me if he could have the model for free. I'm not sure how to approach it, whats peoples stance on giving away models? Should I say no, upload it on turbosquid and say he can find it there?
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That being said, prepare for the inevitable "lol I'm not going to *pay you* for it", which is what has happened to me in 100% of these situations.
Plenty have given models away for free, as a way to give back to the community, or as a method for improving their visibility in the marketplace, or for educational purposes, or just for fun.
http://wiki.polycount.com/wiki/Character#Character_Examples
If you're already making a comfortable living, then I see no harm in this. Also if you want to be compensated, I see no harm in that either. It's up to you, you made it!
For me, I rarely gave my models out for free until maybe last year, for the Unity Asset Store.
this site used to be a quake modding repo. know how much those mods cost?
countless game art careers were launched on freely shared and collaborative work.
OP: if you can get paid for your work, do so, but don't spend even one second worrying about "reinforcing beliefs" or whatever abstract ideas other people come up with to justify what you ought to do with your own assets