Hey, guys! I'm a brazilian illustrator and a eternal 3D student, and I finally gathered some guts to create an Polycount sketchbook. I've always been an 2d illustrator since I was a kid, but since last year I've been struggling a little in the 3D world.
I was working on a short-film for my 3d course, but I went back to fundamentals in 2d for some personal advance.
My goal is to work in the game industry as a concept artist, mainly focused on 2d and illustrations, but I'm gonna post some 3d studies in here too, hoping to get better on this as well.
Thank you and feel free to c&c.
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