Greetings!
I am new here. I actually started learning back on 2015. I made some low poly models that time. On 2016, I made some high poly tanks. I was doing it as a hobby. Then, only this year did I start taking it seriously and started learning unwrapping, baking, texturing, and rendering. I aim to be a hard surface artist and I am always eager to hone my skills and enhance my efficiency.
I'll be posting my works here. For now, here's my latest works.
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Replies
On the P90-looking one, I'm sure you did an excellent job, but the design of that gun just seems boring
Seriously though, the colors and bumpy areas on that pistol feel so pleasing. My only uncertainty is that the grip feels a bit short? But if you followed a reference of an existing pistol then I'm sure it's fine. I have big hands.
Yes, there are certainly many things I must improve. The Walther has 6.3k, the SVD has 33.7k, and the P90 has 11.6k triangular faces. I did become too generous on the poly count, knowing it is for first person view, but mainly because it's just for my portfolio. I am certain I could lessen the poly count more.
In the SVD, I may have gone too far with the saturation in marmoset as personal preference. The wood isnt that accurate to the reference I had and isnt that good. I lacked the skill to do it accurately during time I was doing this, so I had to improvise haha.
The grip being small, might be due to perspective and field of view.
Anyway, here are the wireframes. Excuse the quality, these are screen captures from the sketchfab viewer.
You can see more renders of these guns in my artstation: https://www.artstation.com/artist/the_time_burner
Cheers!
Here's a Kriss Vector I made.
More images and a camo variant here : https://www.artstation.com/artwork/5l4kO
Low Poly + Normal
Hope you all like it!
There was some good discussion about it recently here :
http://polycount.com/discussion/comment/2573975
Thanks!
Yes, I will soon. Maybe do a rerender of all my stuff. But, for now, I'll have to fill up my portfolio first and work on my skills further. But, I will try to be more creative on my next presentation. Thanks for th
Just finished this lantern for texturing practice.