hey guys , i'v been looking around polycount from along time and finely decided to upload something of my own , i really love this community and hope to be apart of it ^^ .
this is a handpainted project i took upon myself to get better at hand painted texture , i started working from this reference
and took it to a more fairy forest theme
im at the stage that i need some help in order to push this further , i would love to get your comment about what working and what needs to be done better .
my main issue is the roof , i like having the tree top on it but its looking wired atm .
Replies
then there is the obvious things like solo grass cards just sitting there without a proper transition to the ground.
I could also recommend bumping up the polycount some, for example the roof is just a single cylinder, while in the concept there is separation between the planks thats really helping with the silhouette for example.
I think the trees look cool as well, but you really need to punch some holes into the roof for the tree trunks if you wanna go in that direction.