Abandoned places are creepy. Abandoned schools are really creepy. I was inspired to start on this scene after looking through abandoned places on pinterest and came upon some images of abandoned schools, this being my main reference. With this project I want to build a hallway using modular assets, push my substance designer skills and try and up the spooky factor with the lighting.
Here's a quick block in and the modular pieces I used to build it. The lockers are varying from closed to slightly ajar, and a few of the lockers are fully built to be completely open. Everything's already UV'd with uniform texel density. Next steps are to create some materials for these assets.
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So for a few updates. I created materials for the ceiling tiles. I really liked the look of the tiles in this image.
So I created 3 variations of ceiling tiles, with a parameter to add water stains. Now that I screened it and added it here, the tiles might be a little too rotated, but I'll adjust that.
In addition to the ceiling tiles I textured the lockers. Disregard the big black shadows in this one. I didn't get around to creating lightmap uv's for it so it looks a little cruddy. That's on the list.
Next up is to texture the doors, tile the ceiling, create a material for the rubber baseboard? Whatever you call the bottom part of the wall, and add lights and make the slight adjustments I mentioned earlier.
Keep it up
The last of us had a great abandoned school scene. might be worth checking for some inspiration
Once those are in place I'm going to revisit lighting and begin set dressing with additional assets.
@I_Art_Men & @Chidambhar_Swaroop @JLHGameArt Will do!
@StormyBA Thanks for that. It's funny you bring that up, because I last left that game in the gym against that boss. I should go back and finish it.
Anywho, just a few updates. I textured the double doors and modeled and textured an exit door. Don't mind the bright red light on top of it, I'm going to have an exit sign somewhere around there to justify that. I threw the bloody hand in there for fun messing around with decals. I plan on using them to decorate with graffiti, dirt, water and maybe blood.
Next up on the list is to really start doing some set dressing.