Hi Guys!
I am making a character bust inspired by Horizon Zero Dawn's characters.
I want to practice realistic anatomy, texturing, game-ready hair and detailed hard surface modeling (for the decorations, jewelry, etc).
The character style I am going for:
Image found on Dan Calvert's wonderful ArtstationMy first WIP:
So far I have tried to keep the sculpt as clean as possible and focused on proportions.
Thank you in advance for any help!
Replies
I think the proportions are starting to look more balanced. I don't 100% trust myself, though, so critiques are more than welcome!
I'll be posting more views soon.