Hi Everyone,
Newbie here at Polycount. I have been a ZBrush user and Artist for sometime. A few years but still a novice at it. I know pretty much the basics and maybe a step beyond a novice. ZBrushCentral Forums are lacking response. Thought I would come here for advice how I could go about creating a jacket from scratch for my character? I know about mesh extract. I see some tutorials but none show you from scratch their method or technique. I am mostly having trouble coming up with the flaps. If I use mesh extract and merge a flap with my jacket it doesn't look blended in nicely. When I go to sculpt the flap to go around the neck like most do, it doesn't look right to me. I am looking for ideas, techniques, methods or suggestions welcome! Thank you and glad to be here.
Matt
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