Hey everyone
! I am an 3D artist based in Los Angeles. I've worked in both Film and Games. My most recent experience is with mobile games, so I'm familiar with that pipeline if need be. My main proficiency is in Character and prop modeling. I've also assisted in producing environmental assets as well.
I also act as a generalist, I can carry a model from visualization, to retopology, through texturing, and final render. With intermediary knowledge I can rig and assist in 3D animation as well. My style leans more towards stylized or cartoony, but I am versed in realism in both props characters.
I've also assisted in illustrative production of 2D games, such as concepting, character designing, and animation. Animation-wise I'm also proficient in utilizing skeletal softwares such as Spine.
My main tools of the trade is Maya, Zbrush, Photoshop and Substance Painter. My renderers of choice are Renderman and Marmoset Toolbag! However I am open to adapting to new software for jobs/projects.
Portfolio/Examples of my work can be found at:
www.taolunguo.com https://www.artstation.com/artist/taolunguoMy email:
tsguo29@gmail.com