i'm from egypt so we don't have that many opportunities for 3d artists if any at all so the only way i can work as a 3d artist is by being a freelancer, so i'm learning 3ds max and i was wondering about the type of files i will be expected to provide ? high poly or low poly ? and if i was to provide a high poly model will i be able to use something like creasing and opensubdive or i can only use edge loops since only edge loops can be transferred from one program to another ? should this high poly model be editable or i can collapse any modifiers and deliver it with tens of thousands of verticies that can only be used for baking ? and if all this is case dependent what will get me more customers ? sorry for asking too many questions
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