Is there any progress with the 3dsmax version? I mailed the HardMesh developer some time back and their answer was that they were trying to find a 3dsmax developer. They said it could take a year or longer.
Is there any progress with the 3dsmax version? I mailed the HardMesh developer some time back and their answer was that they were trying to find a 3dsmax developer. They said it could take a year or longer.
We are consolidating the maya version right now with some important improvements that will be released as free upgrades. In this process we are also getting rid of some other maya-dependent libraries that will give us more speed, stability and open up the porting for other softwares, where the first one will probably be 3d max.
Small update, this feels WAY more stable now, I'm able to get some decent results too. I've done nothing amazing modeling-wise here, but almost every operator has basic construction history and only 7 operations, but I didn't crash once, which made adjusting things a pleasant experience now! (previously, i'd get a lot of poly-splosions, terrible joints and many, many crashes even something basic like this)
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Cheers,
Costantino
http://www.hard-mesh.com/
http://soup-dev.com/
interesting move.
Small update, this feels WAY more stable now, I'm able to get some decent results too. I've done nothing amazing modeling-wise here, but almost every operator has basic construction history and only 7 operations, but I didn't crash once, which made adjusting things a pleasant experience now! (previously, i'd get a lot of poly-splosions, terrible joints and many, many crashes even something basic like this)
http://soup-dev.websitetoolbox.com/post/next-release-9890754