Hi everyone. I wanted to share some of my works on Dishonored 2. I worked as an environment artist, in Arkane. I did modeling and texturing, research on some shapes, etc. I'll try to put some wireframes soon.
This is some damn fine work! The attention to detail and sense of storytelling in the environment of this game were a joy for me to sneak through. Looking forward to these wireframe shots you mentioned
Mmmmh, okay... I'll try another post and then let the thread die peacefully.
I don't want the thread to die, I want it to live on for many future generations to marvel at! Absolutely outstanding work. Regarding the vistas, I especially like how wherever you are in Karnaca, you can see landmarks and know exactly where you are (and even see other notable buildings/areas in the distance.) The sense of "place" and scale is incredible.
Absolutely loved this game. I'm a big fan of environment art, and a big part of my play-troughs is spent wandering around and enjoying the environments. The environment art of Dishonored 2 felt very coherent and fitted perfectly with the world of the game. It was a real pleasure, after clearing a level, to wander through the streets and buildings looking at all the little details. I'm happy you post the work you've done on it.
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Nice work Mathieu !
I'll try another post and then let the thread die peacefully.
My work on the vistas
Absolutely outstanding work. Regarding the vistas, I especially like how wherever you are in Karnaca, you can see landmarks and know exactly where you are (and even see other notable buildings/areas in the distance.) The sense of "place" and scale is incredible.
Makes me want to play this. Those are some damn fine rocks!
Amazing work!
To answear Tad, it's a mix of marmoset renders and in engine screenshots.
I'll try to add some wireframe and/or breakdowns.
Thanks