Hi guys, this character was created for the Artstation game character challenge, based on the concept of Carlyn Lim. It has 102k polis (with chains, particles and extra lamp).
I tried to be loyal to the concept, but put my own style and my own interpretation, so clothes and leather parts have a consistent design based on the historical context that I defined, in this case, transilvania in middle age.
High poly: Zbrush and Marvelous
Low Poly: 3Ds Max
Textures: Xnormal, Substance Painter, Photoshop
Render: Marmoset toolbag 3
Post and illustration: Photoshop
I hope you like it.
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Replies
I am still a beginner in this industry but maybe just like in the ref u can add that yellowish glow in the lamp. I can slightly see it but maybe be u can increase a little bit if u have already applied it...