Hi everyone it's my first post here. Been here for a while but I was too shy
I had an idea to move away for few days from pure realistic anatomy daily's. So, I started small series of stylized face sculpts. I've enjoyed it so much that d
ecided to texture and render them. And now I'm doing second series of stylized characters. Sculpts took me between 1-4 hours in the morning. Texturing took about 3 hours. Characters are based on awesome concepts from Randy Bishop.
I think hardest part when making them was how to make those huge eyes with weird shapes fit with spherical eyeballs.
If you would like to see some work in progress from next series or current look here https://www.instagram.com/maciejgornicki/ or https://www.artstation.com/artist/dasp
Feedback always welcome. Enjoy!
Replies
New one, this time Nightcrawler. Didin't had that much time soo only one this time.
@NateMasterFlash I've special focus on it, my reference was modern spiderman costume but with twists.
@kreativbloc I'm trying to improve my skills in this area.
@Sage oh now I see it, you are right. Sometimes it's easy to lose objectiveness
This time Jubilee, a lot of pink! Latex coat, bubble gum and neon pink glasses. Enjoy!
you really know how to render them for sure, really curious on your workflow from finished zbrush sculpt to final image.
There is nothing special about the workflow outside ZBrush, mesh goes to Substance Painter for texturing and then render.