Hello polycount!
I have a week to finish a project for school which consists of making a handpainted weapon. I made a concept a while back and will be using it as a base while changing things, because looking at it now a lot feels out of place and over the top.
The idea is to make a somewhat clean ornamental weapon, not to be used in battle but rather to display the wealth and riches of the dwarf king.
Concept as of now:
Replies
Current state of it. For the record, I don't consider it my own design. More like my own version of a Warhammer Online concept I found. Not a good idea to use other concept art as reference
Another day and a half on texturing before i have to hand it in. Thse two dwarven statues were a pain to do. My poly count is more than likely way too high to qualify for the assignment but I tried my best to optimize a lot of things.
I prefer the ornaments on your concept and they could use a lot more depth for my taste, e.g the helmet should have the same shape as a real helmet, not flatten it.
End result of the weapon. I think I shouldn't have added that saturation adjustment. Feels like too much, but since I had to upload it to sketchfab I had to try and balance the fact that your models looks darker on there. Should've saved more time to tinker with it. This is my second handpainted project so any tips are more than welcome.
Looks nice and as others have said the small dwarves holding up the head of the axe are great