Hiya! I'm Liam. Relatively new to sculpting here, with on and off bouts of inspiration. I'm looking to really get into Zbrush character and object modeling and mastering the art of sculpting a bust has become high on my list o' priorities.
My current project is an angular female face. For the most part, the facial anatomy seems sound, but the neck and cranium seem
off somehow and I can't put my finger on it.
If you have any feedback or tips, I would appreciate it hugely!!


