Pretty much whenever I use the program and I have to texture something using an Alien Skin texture, It never looks right. The Alien Skins and few other materials apply a mask to the top and bottom of the mesh; giving it lighter colour on the underside and patterns and darker patches on the top. The problem with mine, is that it never defines the top properly, and often applies the patterns onto the Rear of the mesh. Is there a way to adjust or designate where the top is? I am using blender as my 3D modelling package.
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