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Martin Freeman [WIP]

polycounter lvl 8
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Folkye polycounter lvl 8
Hello. I'm working on character based Martin Freeman for my portfolio. I'm going to texture it too. 

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  • Folkye
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    Folkye polycounter lvl 8
    Screenshot with some attributes. Next i plan to finish the head (make asymmetry and details)
  • aaronhiggins
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    aaronhiggins polycounter lvl 3
    I feel like you still have a bit more to do with primary forms, although it's mostly little stuff. His laugh lines could be a little more accentuated, especially near the nose, although that could just be a result of awkward lighting. His eyes seem a little large, I think you could shrink them down, pull them further apart and pull the outer corners of his eyes and brows down as well. The bags under his eyes do this gentle crescent shape, yours are a little too droopy. 



    Martin's got a really fun face, I'm really looking forward to seeing where this goes!
  • Folkye
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    Folkye polycounter lvl 8
    I feel like you still have a bit more to do with primary forms, although it's mostly little stuff. His laugh lines could be a little more accentuated, especially near the nose, although that could just be a result of awkward lighting. His eyes seem a little large, I think you could shrink them down, pull them further apart and pull the outer corners of his eyes and brows down as well. The bags under his eyes do this gentle crescent shape, yours are a little too droopy. 

    Martin's got a really fun face, I'm really looking forward to seeing where this goes!
    Thanks a lot man. I'll try to improve his face.
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