zbrush shouldn't really depend much on your GPU driver, AFAIK it's all CPU-based. i've done the comparison between versions on mac and windows and don't recall any noticeable differences.
wireframe overlay is certainly wonky for me on windows at times, depending on topology.
zbrush shouldn't really depend much on your GPU driver, AFAIK it's all CPU-based. i've done the comparison between versions on mac and windows and don't recall any noticeable differences.
wireframe overlay is certainly wonky for me on windows at times, depending on topology.
Thank you for your comment. So maybe it's normal with Zbrush
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wireframe overlay is certainly wonky for me on windows at times, depending on topology.