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Author:
Toivo
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Adobe Substance
substance painter baker -ID issue-
MmAaXx
polycounter lvl 10
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MmAaXx
polycounter lvl 10
Jun 2017
Hi people
So I baked an ID map in painter but I noticed that the color is not uniform, you can see in the contrasted image down here.
In xNormal I have not this problem.
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Froyok
greentooth
Jun 2017
How did you export the image ? Which file format did you use ?
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MmAaXx
polycounter lvl 10
Jun 2017
from in the project shelf, right click > export resource.
it export by default in png 16bit.
I got the same problem also with plain normal map, there is always this grainy effect.
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it export by default in png 16bit.
I got the same problem also with plain normal map, there is always this grainy effect.