Hey Guys!
So I'm continuing on with the character I started for the Artstation challenge but never finished so I thought that I would post up my progress here! The concept I chose was by
Florian Coudray and this is how far I am with it.
Original Concept,
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Any feedback to push this thing further would be amazing. I edited the design of the legs a little bit from feedback I got on the challenge thread, which was that the brief was for an ancient civilisation so they wanted to avoid sci-fi, and any mechanical components would help solidify the theme.
So far I'm pretty happy with it. Cloth and hard surface are things I hate sculpting and have always avoided, so this has been super challenging for me. I would like to give the cloth a good bit more tender loving care, aswell as the arms and backpack.
Any c&c welcome! Thanks!
Replies
Going to be moving onto retopology soon I think once I've tied up a few extra things. Any C&C welcome!
I feel like the legs still need work on the shin-pad piece(s). They look like they come off the bone further. Also your very bottom shin piece looks really smooth with the curve, where as the concept it looks almost like a 90 degree bend. The smoothness makes it look a little too un-robotic to me.
I have been just polishing everything off and trying to get feedback from people before I move on. This is where I'm at,
Any C&C Welcome!
I got some feedback that ripped this to shreds, so been redoing a lot of stuff. Been struggling a lot with the cloth, but hopefully it looks better!
There still quite a bit to improve, but I think I'm getting into a better direction! The cloth is still looking a bit splodgy, I really need to practice it more. I knew that it was going to be one of the tough things that I face with this char, but that scarf is just unbelievably tough.
But I am getting there! A few more things to work on from my feedback, largely add more detail.
Any crit would be super helpful and amazing! Thanks!
Got more feedback and guidance on the cloth on the arms and I think it looks much better. It breaks away from the concept again but overall I think its an improvement. I've also tried to indicate forms underneath the cloth which just grounds it a lot more.
Got a few more things to work on, mainly the backpack after a bit more cloth clean up.
Any feedback, crits and comments are appreciated and help a lot!
Any Crit is much appreciated!