Working on a modular environment scene, low poly block out first, next phase high poly, still need to do wiring and work on some of the composition, the next few weeks will be challenging but rewarding!
This is actually really cool, I don't usually click on threads with Space Station in the title because they're usually that samey modular pseudo-futuristic style, but this feels like real space. I like it so far!
Thanks Rusty! Here's a shot of the mood lighting and Dutch angle I'm trying to hit, I'm not happy with the placement of the robot and the helmet I think they could be more dynamic!, also shadowing is terrible on this with the cross shadows, I've been looking into lighting tutorials, Thanks for the feed back so far!
Its been almost a month 3 classes will do that to you, Heres some more composition shots Blocking in lighting, rendering in marmo3 References posted below work
Rendering an environment in marmoset is an interesting choice, I've only ever used it for individual model showcases. Also, what's the big red thing in the middle of the screen? Blaster bolt?
Replies
References posted below work
Any C&C welcome.
Rendering an environment in marmoset is an interesting choice, I've only ever used it for individual model showcases.
Also, what's the big red thing in the middle of the screen? Blaster bolt?