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Gravity - UE4

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Alexander_Alza polycounter lvl 2
Greetings! I'd like to share some of the work I've done for a top-down, stylized, competitive vehicle arena shooter titled Gravity. I was responsible for all environment art and lighting. I used Maya, ZBrush, Substance Painter, Photoshop and Unreal Engine in my workflow. Check out more of my work at www.alexanderalza.com Thank you!










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