This is entirely down to the style of the game. 2.5d is generally 3d models with a fixed camera. If you use sprite images then it's really a 2d game. But there's nothing stopping you from mixing the 2.
This is entirely down to the style of the game. 2.5d is generally 3d models with a fixed camera. If you use sprite images then it's really a 2d game. But there's nothing stopping you from mixing the 2.
I guess if you're going 2.5 - than go completely with models. At least, that what most games did. Takes more time, but give the best result.
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