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W̶a̶r̶r̶i̶o̶r̶ -̶ G̶a̶m̶e̶ C̶h̶a̶r̶a̶c̶t̶e̶r̶

polycounter lvl 7
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ArshadM polycounter lvl 7

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  • alexrc
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    alexrc interpolator
    Looks awesome. I like the lava design on the axe. Definitely improves the aesthetic 
  • MisterWolfen
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    MisterWolfen polycounter lvl 8
    Not a bad design, have a couple tips for you though, if you wanted to improve the cracks on the axe, have a look at actual images of lava cracks on pinterest/google, the one's you've done aren't bad but they are all the exact same width, making them look too orderly.

    My other tip is to give the lighting in the shot another go, I think if you gave him a better pose, and lit the shot a little better it'd improve it a lot. A lot of the shadows on his body are so dark that he just falls into the background, try adding a fill light to brighten up those areas, then add a rim light behind him so he pops out from the background  :)

    Hope this helps
  • Svyat
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    Svyat polycounter lvl 5
    Yes a rim light would be perfect for him. Usually the best lighting is the 3 point lighting, here is an example 
  • MisterWolfen
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    MisterWolfen polycounter lvl 8
    @svyat ^^^ This guy knows what up
    FYI
    Key Light - Give lighting to the main features of the subject (Should be the brightest of the 3)
    Fill Light - Used to fill in any cavities or spots that are too dark
    Back Light - Used to give a rim lighting effect on the edge of the subject so they pop out from the background :)
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