Those craters look awesome! Nice work. There's a weird line from a color change in the first photo, where that hill gets a lot lighter. It looks a bit off there.
It does really feel like the moon, or at least how I expect it to be. Although, if you think about it, erosion is almost non existent on the moon, right? Therefore all these erosion lines on the craters on the second shot, shouldn't really exist. It almost looks like you have rivers
Yea, the only erosion that should happen on moon is from meteorites. And since that kicks up a lot of fine dust, the surface would probably be relatively smooth.
Yup that was the line I was talking about. The new version looks much better. And I agree with the water erosion surface noise being taken out is a good move but but it looks a little too smooth now. The impact site is flattened but the surrounding ground is still rough. One way to add some surface noise back would be smaller holes where smaller rock fragments hit the surface (like in this picture from google).
If landscape resolution isn't enough, you could try using decals for the craters too. I think with D-Buffer decals you can have a normal map only decal if you want to.
Oh my bad I thought the crater image was a distant view. Cool reference images. But your images look really awesome next to your reference its definitely good work.
Yes I think you should keep it simple and stick to your references. I would probably make your pebbles normal much dimmer and add more geometry rock instead, it does look a bit flat at the moment. Also, I think your lighting is a bit too dark, in the references some parts are very bright and contrasted. Oh and next up, add a freaking rover! haha
Hello ZombieDEV. Nice picture ! I was looking for moon landscape on google and I got this topic as one of the results.
I would love to create such moon landscape for a map. Could you give me some advices ? Is it better to create a moon landscape directly in UE4 or with World Machine ? I don't know world machine but I know that there is plenty of tutorials about UE4. So what do you recommend ?
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@macoll thanks dude!
my reference:
Oh and next up, add a freaking rover! haha
Thanks dude!
Scifi-panel inspired in the concept from Xavier Henry.