Every world has its history and a future - it's these two things that I want to clash. I want to create a scene where the relics of a mythical past are in the midst of being discovered by a group of explorers with futuristic technology.
Or rather, the aftermath of that discovery. >:)
I want to explore foliage creation, rocky surfaces, and outdoor lighting & atmosphere.
I also want to try working off of my own concept and test my composition & colour skills.
My end goal is to have a beautiful, mountainous landscape with a celestial skybox... and a centerpiece - a ruined, dryadic gateway being kickstarted with future technology.
Composition Sketch:
Initial Portal Concept:
Landscape Mood-board:
Atmosphere Goal:
(
Mt. Saimour by FerdinandLandera)
26th May 2017:
If you want to see a little more progress from before this point, you can check out my blog:
www.Tetranome.comBut I'll be keeping this thread up to date from now.
I've got a little trello to-do list as to stay focused. Still a good amount of content to go.
I have to say: I may have been a bit distracted with lighting too early, so I'm taking my hands off those reigns for now. It's just so darn fun haha.
Drop a comment! I'd love to hear from you
Replies
Can't wait to see more
Been cracking away at this one for the past month. Went back to the drawing board with my Portal & Augment concept, the previous design just wasn't hitting the level of quality I believe I can accomplish.
I also bought and read James Gurney's 'Color and Light' which gave me some great points to think about regarding lighting, colour theory and my composition. I highly recommend this book, it's articulate and concise.
And then I did a bunch of rock studies! I want this thing to feel like it
was birthed from the ground it sits on, and I hope this design conveys that background a little more!
Would love to hear what you think! ^-^ Still going to put some time into this piece!
23rd July 2017:
And maybe some insight on the narrative would interest you guys:
A group of futuristic explorers has discovered this ancient, dryadic portal. They haul some machinery out into the plains, and attempt to kick-start the dormant gateway. They succeed, and enter.
However, their destination floods, and the water bursts out of their entry point, frying their machinery and half-closing the gateway. Helpless, the group drops their last hope through the small opening, back to their world. A message in a bottle.
Concept:
@ThomHeaj
Thanks for the continued interest man! It's very encouraging.
@FreneticPonies
@mats effect
Thank you. I think I'll have to revisit the lighting and FX in my newest shot, it has lost a little.
Many thanks for the great response friends.
Thank you
Of course. I'm optimizing some stuff this week and sorting out some rock MF for masking instead of individual maps. Should be a lot more efficient. Will post lots of engine shots at the end!
@charlyxxx
Thanks ^_^
@Martoon
Hey thats really cool that you feel that! I really tried to get a lot of leading of the eye going on with composition and colour. As for lighting, I have to give thanks to the fella running the Unreal Lighting Academy. That tutorial series is great.
@Benvox2
Nice to hear from you! Many thanks.
Definitely pick it up if you can! It's really great to go back to basics and learn how to apply them in our medium
This reminds me I should read 'Color and Light' and not just leave it on my shelf to collect dust...
Great work and thanks for sharing!
Keep it up and show us more!
Added a close-up of the portal ^_^
Gotta fill out those hills to the left and right. Also wanting to make this thing more dynamic using particle FX. Guess a video will be next!
And some tech breakdowns to come too!
This has been quite the ride! Thanks for your advice & support ^_^
I'm open to a couple last minute colour tweaks! I haven't done any colour grading.
It's a fantastic read. If it helps motivate you, take it to a cafe and sip some coffee whilst reading - that was most of my Sundays this summer. Thanks for the comment!
@Gus
Thanks! I will post breakdowns this week! I know everyone has been wanting to see the more technical side - I will deliver!
@Bletzkarn
Thank you Very soon!
@RustySpannerz
https://youtu.be/vDL2-aV5m6A
Gateway Breakdown
Augment Breakdown
Rock Material Function
Individual Rock Material
Foliage
Some breakdowns for those who asked!