Hey man. The brushwork is stellar on this little fella. However, one thing I think this might benefit from is a general subtle gradient from top to bottom. If you take a look at more recent LOL models, especially by Duy Khanh Nguyen, you may notice a recurring theme with the vertical gradient, shading bottom part and highlighting top. This is mostly due to lighting being neutral and baked and it also helps draw attention to what's important. That being said, I think adding some gradient might give this little guy a tiny bit extra pop. Other than that, great job!
Hey Svartberg, thanks for your feedback, top down lighting is aways important to all handpainted character, and I always keep it in mind however I think I did a bad job on this dragon, here you can take a look at my other character work flow https://www.youtube.com/watch?v=h3C1QylV8mQ.
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This turned out nicely.
That being said, I think adding some gradient might give this little guy a tiny bit extra pop.
Other than that, great job!