The title mentions only 2 prominent sources of influences, but the
pool of inspiration is very large. Basically everything Sci-Fi since
It all started when i watched the 90 minutes documentation about the making of Alien (followed by the one about Aliens).
been working on this for a while, but the project moved very slowly.
Since i am seeing results in UE4 my motivation has improved
The whole exercise is an test of my new learned
abilities, as well as an test of the Unreal Engine for me. I can say now
that i am quite satisfied with both.
I have created 5
unique wall-segments out of 8 for the left side of the corridor. More
modular variations are also planned. The right side gets other unique +
modular elements. The whole corridor is asymmetrical, right and left
side pieces are not exchangeable.
I have an idea how it should look like but i am basically making it up as i go.
It definitely needs more cables, pipes and heavy machines.
I am waiting for the new UE4 release so that i can flood the scene with volumetric light and maybe even volumetric smoke.
Tools: Blender, Substance Painter, Krita, UE4
The next piece.