We're currently working on a 8 week project with 14 people, this project is called Marigold. This project is heavily inspired by a mexican tradition called the day of the dead. This is a Mexican feast where people are celebrating and remembering their loved ones.
The game finds place in a world of the dead where the dead created an all day partying world. This is an overview of the world and we're going to work on level 4 of the world which evolves around lust. The user experience for the player is mainly focused on exploring the world.
Here are some first environment concepts:
Here are some gameplay concept art where the main character uses his father (who only exist out of a skull and a spine) to move through the level.
Ofcourse this work is all 2D/concept art. As soon as we have 3D work to show i'll post it here.
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